The first Cocos Blockchain Game Technology Conference hosted by Touch Technology was held in Beijing on March 24th. The conference focused on the future development of decentralized game props exchanges and blockchain games, and released and demonstrated at the conference. The world's first intuitive and predictable blockchain development environment and tools.
Touch Technology CEO Chen Yuzhi, Cocos Engine Founder & Xiamen Yaki Software CEO Wang Zhe, INB Capital Partner and Cocos Technical Consultant Yin Jianhui, and Li Xiaolai were invited as guests to attend the conference and delivered a speech.
Touch Technology CEO Chen Yuzhi
Touch Technology CEO Chen Yuzhi said that in the blockchain field, due to the different performance and consensus mechanisms of various main chains, the development threshold of smart contracts is relatively high, so game developers are still waiting to see, actually starting to really invest in research and development. The team is still very rare.
Chen Yuzhi pointed out that blockchain games with real data support, healthy operation and good decentralized trading environment require at least 9-12 months of development time. In the past two years, mobile games have shown a rapid decline. The operating life of a successful mobile game is only 3-6 months. He believes that the downturn in the gaming industry is that the game deviates from the track of user value, and the reduction in developers is that the platform deviates from the track of developer value.
Touch technology is trying to bring users and products, users and developers, developers and platforms back to life based on blockchain technology, mechanisms and services. Chen Yuzhi said that the Cocos core engine will be upgraded from 3.0 to 4.0 in 2018, and the Cocos Creator editor will be upgraded to version 2.0, which will further upgrade editor performance and game running performance, and will provide more support for developers. Entering the development environment and channels of new platforms, new technologies, new users and new revenue models, Touch Technology will try to make the various visions of blockchain + games possible.
Cocos engine founder Wang Zhe
Cocos founder Wang Zhe explained the technological evolution and ecological evolution of Cocos to the participants. Wang Zhe demonstrated the game developed by Cocos Creator, which can be quickly and easily released to the blockchain game running environment, and perform payment operations and item transactions in the visual interface. From the blockchain browser, you can see the block generation and block data writing during the execution of the game code, and let you know the operation mechanism of the blockchain game more intuitively. Cocos' blockchain development environment has provided distributed user accounts, wallets, and item trading systems based on blockchains, which can be used to permanently store in-game items and cross-game usage.
Wang Zhe showed a 3D mahjong game developed with the new Cocos engine and a flying shooting game. Using Cocos to develop a good game, you can quickly publish to the existing iOS, Android, WeChat games and Facebook Instant Games platform, also access to the blockchain SDK, quickly and easily released to the blockchain game running environment . Direct operation in the visualized game main interface, from the block browser, you can clearly see the items falling and used in the chain during the game, as well as the item trading data block after the game.
INB Capital Partner and Cocos Technical Consultant Yin Jianhui
Yin Jianhui, a partner at INB Capital and Cocos technical consultant, shared an example of the combination of Cocos engine and blockchain at the meeting. Yin Jianhui believes that there are four stages in the development of blockchain games.
First, use TOKEN to make the game "gold coin" settlement, run CandyDooter and travel frog games in Candy.one, use ERC20. And use Candy as the basis for game settlement. Touch Technology attempts to use Cocos games to connect to the largest user credit platform in China, Candy.one, to realize the H5 game on the platform, you can recharge the game through Candy, and exchange digital points for game currency and game props.
Second, the game "gold coins" and the free trade of props, the representative of non-homogeneous tokens is a cat, the example of the non-homogeneous TOKEN standard: ERC721 TOKEN of Ethereum.
Third, the key rules of the chain operation, taking the map treasure chest in the RPG game as an example, can summarize two kinds of running ideas: 1. All the contents of the box in the map are generated in the contract once when entering the map, the mode is completed once but flexible Poor sex. 2. Each time the box is opened, the content of the contract is generated in real time. The mode runs more frequently, and the pressure on the block calculation is large and the technical requirements are high.
Fourth, the game as a whole on the chain, this will be the final state of the blockchain game, is the ultimate vision that may be reached in the future. But there are still many bottom-level technical problems in the middle of the blockchain that need to be overcome.
Live demonstration Cocos game running in Cocos public chain environment
In addition, Yin Jianhui and Wang Zhe showed a CocosShooTIng blockchain game based on Cocos engine, and showed the participants the game data compilation, TOKEN-based equipment trading and decentralized game trading center management. This aircraft game runs smoothly on the spot, the transaction is fast, and the new items acquired can be quickly circulated.
The Cocos engine optimizes and expands the blockchain game data structure, increases the custom data storage space, and adjusts the key processes such as consensus, witness, and blockout according to the game to ensure that the volume of the block data does not change due to long-term transactions. Have to be congested.
Special guest Li Xiaolai
In addition to technical explanations, this conference also specially invited domestic guests Li Xiaolai to explain his understanding of blockchain technology to the audience. Li Xiaolai believes that blockchain is a technological change in the digital world. It will be the easiest, simplest, and most directly integrated with the digital world. In the next two or three years, China will certainly develop blockchain technology at the fastest speed.
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